Onimusha: Way of the Sword - A Forgiving Samurai Epic
⚔️ Onimusha: Way of the Sword – A Forgiving Samurai Epic? 🤔
Capcom’s beloved Onimusha series is back after a long hiatus, and it's bringing its unique blend of samurai action, demonic threats, and feudal Japan to a new generation. After a captivating demo at Gamescom, I'm eager to explore this reimagined classic.
While the series has seen its fair share of ups and downs over the years, "Way of the Sword" promises a fresh take on the formula, particularly with the inclusion of legendary swordsman Miyamoto Musashi as the protagonist. But will it live up to the hype? Let's dive into what we know so far.
🕹️ Back to Basics: A Familiar Yet Refined Formula
From what I played, "Way of the Sword" feels like a respectful nod to the series' roots while embracing modern gaming sensibilities. The core combat mechanics remain true to their Onimusha origins: block and parry attacks, execute swift combos with weak and strong strikes, and strategically use orbs dropped by enemies for currency and health replenishment.
The demo showcased a forgiving combat system that emphasizes timing and precision over button mashing. You can hold down the guard button to deflect projectiles and melee attacks, giving you a sense of control even against overwhelming odds.
💫 The Oni Gauntlet: Unlocking More Than Just Souls
The Oni gauntlet, a signature element of the series, takes center stage in "Way of the Sword." This mystical artifact allows Musashi to absorb souls from slain demons, fueling his abilities and revealing hidden paths blocked by spiritual barriers.
It's also a powerful tool for uncovering past events. By using the gauntlet, you can view ghostly projections of the demon invasion, shedding light on the mysteries surrounding this cursed land.
⚔️ Musashi Versus Ganryu: A Battle for the Ages
The highlight of the demo was a thrilling encounter with Ganryu Sasaki, Musashi's legendary rival. This duel tested my skills and reflexes, forcing me to adapt to his relentless swordplay and powerful attacks.
While I didn't succumb to defeat (not once!), the battle against Ganryu highlighted the potential for intense and challenging encounters in "Way of the Sword." It showcased the depth of the combat system and the importance of mastering Musashi's arsenal.
❓ What Lies Ahead?
Based on the early gameplay, "Way of the Sword" appears to be a promising return for the Onimusha series. The combination of classic samurai action, demonic adversaries, and a compelling narrative has the potential to captivate fans both old and new.
While the demo offered a glimpse into the gameplay mechanics, it left me eager to explore more. I'm curious to see how Capcom expands on the combat system, introduces new enemies and boss encounters, and unravels the mysteries surrounding Musashi's journey.
🔮 The Verdict
Onimusha: Way of the Sword has all the ingredients for a successful return to form. With its blend of classic action, engaging combat, and compelling narrative, it's shaping up to be a worthy addition to the series.
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